Blender <> 3DSMAX connector(BMAX) is a two small scripts for these applications.
Workflow is simple - just send and get models through FBX format.
GNU General Public License.
Extract "_BMAX_xxx" archive:
- Drag and drop MZP file into 3dsamx viewport, after you will find blender icon at main toolbar
- User preferences > Add-ons > Install from file…> select ZIP file.
Changing BMAX working folder - mouse right button double click on dialog background.
Changing BMAX working folder - Add-ons > import-export Bmax > select path.
Working BMAX folder must be same for 3dsmax and Blender.
Forum thread on blenderartists.org
also, check github page